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RL2 is a video format from the era when PC games first filled CD-ROMs with full-motion video. Studios used it for intros, cut-scenes and story sequences, and it was designed around the hardware of the time: low-resolution frames in a 256-colour palette, compressed with run-length encoding so a modest PC could decode them in real time straight off the disc, usually with an audio track carried alongside.
It was only ever meant to be played by the game's own engine, so when those games stopped running on current systems, the videos became stranded with them. Software built on the FFmpeg libraries can still decode RL2, but mainstream players, phones, browsers and editors do not recognise it.
Converting RL2 to a modern format is how game preservationists, modders and nostalgic players get the footage back. Expect the clips to look like what they are: small and palette-limited. The conversion reproduces them faithfully rather than inventing detail. For watching or archiving, MP4 is the most useful target; on this site RL2 is a source only.