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FBX — Autodesk FBX 3D Model
FBX is Autodesk's 3D exchange format for models with materials, skeletons and animation, used by game engines and film studios.
FBX started as Filmbox in the 1990s and has belonged to Autodesk since 2006. It carries meshes, materials, cameras, rigs and animation, and Unity, Unreal Engine, Maya, 3ds Max and Blender all exchange models through it. The format is closed, so not every program reads every FBX version.
For printing, an FBX model is converted to STL or 3MF, for the web to GLB, and to OBJ for programs that do not import FBX. Geometry always carries over; animation and some materials may not survive in formats that do not support them.